What’s the difference between a game of tennis and a game of basketball?
Many things! Yet aside from the most obvious of contrasts, a striking difference is the direction in which the ball can travel. In tennis, it only travels in two directions- back and forth in a rally across the court. Meanwhile in basketball, the momentum moves between players- forwards, backwards, sideways, diagonally… So what does this have to do with teaching?
“Some students do not wish to accept more responsibility for their own learning. They… are quite happy to do little more than take notes and read books as directed. The analogy with doctors and patients is quite strong: we even ‘prescribe’ texts.” (David Boud, Developing Student Autonomy in Learning, 1988.)
In light of the above statement, is it preferable for teachers to dictate learning, tell pupils what to think and act the role of omniscient being?
Creativity is an essential tool to bring back the buzz into the classroom, particularly with widespread low morale, at present. Incorporating creativity does not need to increase workload or the time spent planning lessons. Instead, creative teaching should re-invigorate a dull classroom, covering necessary topics in a memorable and worthwhile way. So how can this be done?
If you're like most teachers, when you use video in class, you'll have some activities to go along with each video. How do you use these? Do you hand out printouts? Have questions on the screen - stored on a VLE or local computer?
How do your children know what part of the video the activities relate to? And what if you want to focus on one particular skill - which bit of the video is the best part for which activity?
The problem with most video use in class is that it's quite a lot more complicated than it ought to be, because no two teachers use video the same way - and everyone seems to have a range of answers to the questions above.
So, that's what we like about Storyteller Interactive - it's a great way of solving all those problems at once. See the purple and blue boxes in this screen grab of the storyteller in action? Each represents a different resource - the colours tell you what skill is being covered: purple = spelling in this example. Here we've turned on spelling and reading (there are six others to choose from too), so we get purple and blue boxes. We can see when during the video to use them because they're positioned on the play bar, working its way along the bottom as in most video. Great for front of class and for children working on computers.